Brand Salience Isn't a Logo Refresh

Last time, I introduced the fandom chasm: the gap between how fans actually behave now and how most sports organisations are built to reach them, and the four things that close it, together. First up,

Most organisations hear “work on the brand” and think logo, colour palette, tone of voice guidelines. That’s identity, not salience, and mixing the two up is exactly why so many rebrands change how an organisation looks without changing whether anyone actually thinks of it.

Salience is narrower than that, and harder to fake. It’s whether a fan thinks of you first, unprompted, in the moment they choose where to spend their attention or their money. Not “would recognise your logo if shown it.” Not “has a favourable opinion if asked directly.” Comes to mind, on their own, when it matters. That’s the whole test, and most brand work in sport never gets tested against it.

Even the biggest audience in the world isn’t exempt. In 2026 the Premier League, nearly 5 billion global viewers, the single biggest audience in world sport, undertook a full brand overhaul: a new proposition (”We All Make It”), a modernised lion mark, a bespoke typeface, and a rebuilt identity system across broadcast, stadium, digital and corporate. It did this because reach alone hadn’t protected it from declining fan sentiment, and because it had spent 15 years living inside a title sponsor’s identity rather than its own. Reach tells you how many people can see you. It says nothing about whether they think of you first. If the organisation with the biggest reach on earth still needed to actively rebuild its brand to hold fan trust, salience was never something reach could buy for anyone else either.

Salience also has to be earned inside a specific culture, not a demographic. Sports culture has fractured into intersecting subcultures rather than one mass audience: football meets anime, motorsport merges with gaming. When Samsung tested its Olympic campaign, it found that targeting “aesthetic fans,” people who value visual identity and belonging over the competition itself, produced 35% of all sponsor user-generated content engagement on its own. Athletes have become platforms in their own right for the same reason: the pattern in current athlete deals is long-term partnerships where the athlete controls the narrative and only attaches to brands they’d genuinely use. Audiences spot a rented endorsement instantly, and they don’t grant salience to it. You don’t become the brand a fan thinks of first by speaking to a demographic. You get there by being genuinely, specifically inside a culture they’re already in.

And it’s becoming the only part of the job AI can’t do for you. As AI makes content production cheap and near-infinite, distinctive positioning and a genuine reason to care are increasingly the one thing it can’t manufacture. Everything downstream of a real brand position, content, targeting, even how AI search tools rank a brand’s authority, is fast becoming table stakes. The brand position itself is what’s left standing as the actual moat.

I’ve built this from the inside, not just written about it. At the British Basketball League, this wasn’t a logo update. It was a full repositioning of the league itself into a Gen Z sports-lifestyle brand under the “Unbeatable” proposition, a new proposition the league could actually own, not a marketing refresh sitting on top of an existing identity. And it’s why a single moment, like the General Tire Dunk Contest staged on top of The O2, could work as hard as it did: a world-first cultural moment gets remembered and talked about in a way a media buy never does, and that’s the whole mechanism salience runs on.

That’s also why “design exercise” is the right, slightly uncomfortable phrase for how most rights holders still treat this. A logo refresh has a start date and an end date. Salience doesn’t. It’s built by staying distinctive and consistent long enough, inside a culture that’s actually paying attention, that fans stop needing to be reminded who you are. That’s an organisational commitment, not a campaign, and it’s usually the reason a brand relaunch generates a nice write-up and nothing more: the work stopped the moment the new identity shipped, right when it needed to start.

None of this replaces data, consumption or revenue, the other three pieces of the chasm. But it’s the one most organisations skip past fastest, because it’s the hardest to point at on a dashboard. It’s also usually the one quietly capping what the other three can achieve, since none of them have anything distinctive to work with until this is actually true.

Next up: consumption, and why knowing where your fans are watching right now matters more than where they used to be.

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Joe Edwards

Marketing leadership for sports organisations and brands.

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